Showing posts with label low level. Show all posts
Showing posts with label low level. Show all posts

Thursday, March 14, 2013

Gaga for Gagagas

Except I'm really not.

I've been testing a Gagaga Xyz deck out lately. The deck runs and acts similar to Synchron decks in that it mainly just runs to dump out powerful Xyz monsters similar to how Synchron decks spam Synchros. The only difference is that Gagagas are significantly slower.

Synchrons have the benefit of going straight to the grave once they've been used for Synchro summoning, so they can recycle themselves directly after and keep spamming the field. Xyz monsters stay on the field in the sense that they have to be detached, so there's not real way that they can be recycled that much except by using monsters that can immediately detach for effect. Otherwise big beaters like Zombiestein just hog all the fun.

"22 DOES NOT SHARE MONSTERS. 22 ONLY SHARES PAIN."
 
The deck lacks a few key ingredients for a spam deck. It has almost no way of immediately recycling themselves other than cards like Gagagarevenge, and even then it's not something that you can drop and get things started again.

The deck also inhibits itself way too much. Gagaga Kid makes the deck much faster but it has that stupid clause that you can't even use its effect without Time Walking yourself. It forces you to play defensively and the deck has no way to coming back if they completely kill you next turn. It wouldn't even have been that bad if it prevented the monster SUMMONED from attacking, but no, it stops the whole damn Battle Phase. This limits the kind of monster you can play and limits the kind of plays you can make. Hope you enjoy seeing Big Eye, because he's about the only good card in that situation.

In all, the deck is fun, but I can't see myself playing it.

Tuesday, December 18, 2012

Low-Level Ice Barriers

A while ago I tried to make Ice Barriers in the traditional way, and found that they weren't that great.

Scratch that, they were garbage.

Admittedly, I was pretty shitty then as well, but, I did end up making a build of the deck that I was pretty happy with, but it ran very different than most Ice Barrier decks. It revolves around Dewdark and Cryomancer locking out the opponent and dealing direct damage.

AND IT WORKS WITH FROGS, BITCHES.

Monsters: 20

Dewdark of the Ice Barrier x3
Prior of the Ice Barrier x3
Cryomancer of the Ice Barrier x3
Blizzed, Defender of the Ice Barrier x3
Defender of the Ice Barrier x2
Unifrog x2
Dupe Frog x2
Mother Grizzly x2

Spells: 12

Medallion of the Ice Barrier x3
Wetlands x3
Mystical Space Typhoon x2
Moray of Greed x2
Terraforming x1
Surface x1

Traps: 8

Solemn Warning x2
Bottomless Trap Hole x2
Compulsory Evacuation Device x2
Mirror Force x1
Solemn Judgment x1

==============================================================

Now what's the purpose? It spams the level 2s so that Dewdark can attack directly for 2400 with the Wetlands on the field. If you drop 2 of them, then he can do 4800 direct. Plus, it avoids opponents monsters and avoids setting off flip effects and sending their shit to the graveyard.

As for why Defender is in the deck, they still get the boost from Wetlands regardless of whether or not all monsters are level 2. So, if i have him on the field, he locks out the opponent and allows for Dewdark and Cryomancer to mow over a lot of things with 2400 and 2500, respectively.

Blizzed has saved my ass numerous times, and Prior recycles the destroyed Dewdarks and Cryomancers. Unifrog is also good because Dupe Frog allows for its effect to go off, attacking directly for 1600 and then MSTing a card. Good shit.

Let me know what you think.