Thursday, March 21, 2013

STOP SPENDING MONEY ON DROLL AND LOCK BIRDS

It's an average side deck at best against Spellbooks, and there are cheaper, much better ways to side against the deck.

Everyone knows that Spellbooks are gonna be a huge problem in the future, and Divine Judgment of the Spellbooks is just fucking stupid, but spending $20 on 2 Droll and Lock Birds just for the slight benefit of being able to hinder their searching for ONE extra turn. The problem is not the searching, the problem is Priestess and Spellbook of Fate. It feels like treating the symptoms and not the disease.

Here are 3 common side deck cards you probably already have and work just as well against Prophecy and can work against other decks as well:

Prohibition
Mind Crush
Thunder King Rai-Oh

Simple. Play Prohibition and call Spellbook of Secrets. Now they can't activate that or have Spellbook of the Master copy it. It doesn't completely shut them down, but it significantly hurts them. The most searching power they have at this point is Spellbook Magician, who has almost no power on his own unless they waste the resources to beef him up with Spellbook of Powers.

As for Mind Crush, this is honestly a better alternative to Droll and Lock Bird as far as stopping the opponent. When they reveal 3 Spellbooks to summon Priestess, chain Mind Crush and call Priestess. Search all the Spellbooks you want. Without Priestess, the deck can't do anything. Spellbook of Life can be a bitch in this regard, but it still accomplishes what you set out to accomplish.

Thunder King speaks for himself. They can't search, he stops the summon of Priestess, and they can't summon anything that can run it over. It got Semi'd with the new list, but really, who is going to side into 3 T-Kings?

Don't just follow the hype over a rare from an old set that may help you when siding against Prophecy. It's like assuming that Gemini Imps are the only good side against Dark Worlds. Think for yourself and make your own sides and see what you can come up with!

1 comment:

  1. Thunder king doesn't stop the summon of priestess as priestess is summoned through her own effect and is not summoned inherently. Thunder King can only negate Inherent Special Summons. You also didn't mention how good imperial iron wall is against them which is also a blowout card against the best deck of the format hands-down: Dragon Rulers/Elemental Dragons. Imperial Iron Wall shuts down fate entirely and makes priestess nothing more than an easily summoned and well protected 2500 vanilla which is not even remotely threatening for most decks in the game. Prohibition is meh at best, calling it on secrets seems iffy as the main issues are priestess and fate as you pointed out which will be both readily deal with prohibition as well as breaker the magical warrior and the msts that they inevitable sided in. The only really good cards against Spellbooks are TKRO, mind crush, IIW, and EEV.

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